• Age of Conan News 29.06.2009

    We continue to celebrate the fourth anniversary with more interviews that will delight players.

    * The game designer Colin Johanson spoke at length about Gamervision Guild Wars, their experiences in designing the game and the big event of the anniversary.

    * Designer Flannum Eric shares with the readers of Rock, Paper Shotgun his thoughts on Guild Wars, and discusses some of the highlights of his work as a designer and as a player.

    * The system designer Ben Miller spends time in a RPG fan talking about what makes Guild Wars stand out from the massive multiplayer online games and share their ideas about the past, present and future of the game.

    * Community responsibility, Regina Buenaobra, I Talking About Games page on the origin and evolution of the game Guild Wars and the gaming community.

    * The manager of the community Kerstein Martin shares his ideas on the development of Guild Wars in the last four years in his interview on Gameplay Monthly.

    Posted by Cicely @ 9:30 pm

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